• Fix for /vanish list requiring you to NOT have cmi.seevanished to see vanished player list... Irony, it hits hard some times.
  • Added extra check when migrating database. Now every online player will be kicked, server put into maintenance mode during migration to avoid any possible issues during this process.
  • Added some extra feedback message for vierwrange command on 1.15 servers, as this feature got disabled temporary until i can come up with more optimized version
  • Reworked lastonline command. So now you will not have delay before you got results. It will not require from you to enter time range and it will accept basic page numbers like -p:5 which will open page 5 even tho you will have automatic pagination
  • Fix for bossbar messages wanting to remain if player relogs while having global (all) type boss bar running
  • Fix for tpa warmup not having an actual warmup
  • Added missing banlist command to list banned players. You can still get same/similar results with /checkban without providing player name, but just to have consistency with already existing ipbanlist command we will have this one too.
  • Small fix related to give command when trying to get head block
  • Added <SI> and </SI> for custom text and ctellraw command which will insert defined text without overwriting already existing text in the chat. This can be used with <SC>, tho keep in mind that <SI> will only work when you shift+click this line and <SC> will work when performing simple click. Example: <T>Some text</T><SI>Insert text with shift click</SI><SC>Basic paste in</SC>
  • Now trying to get a tipped arrow by specific effect should be working correctly. Format looks something like /cmi give tippedarrow:invisibility-false-true where false defines if the effect is extended, which not every effect can have, while true defines if the effect is upgraded. Same format can be used in holograms to display different arrow as floating icons.
  • Small tweak for economy logs some times wanting to throw out error messages, which could happen when going from one day to next and we need to create new log file while old one still being used for recordings
  • Extra fail check when we are trying to get block type while it's located in the unloaded world
  • Fix for issue with shulker backpack and players being able to move another shulker box inside of it
  • From now on /vanish list will require you to have cmi.seevanished permission node
  • Optimized nether roof protection, to perform checks on a lower frequency, just in case we cant teleport player down at the moment.
  • Fix for issue where nameplate would not want to be applied after recent updates
  • Fix for nameplate resetting when coming back from vanish mode
  • Some small tweaks for armorstand editor to be more forgiving when trying to get last or near armorstand
  • Small fix for [servername] variable not being translated in some situations
  • For time being disabling increased view range for 1.15+ servers. As this one requires somewhat recode and complete rework for new serve mechanics
  • Fix for effect command not accepting all as variable properly when used from console
  • Fix for holograms wanting to show previous page lines, well, some of them. Now it should properly update and adapt to changed line count.
  • Fix for holograms wanting to show empty nameplate which was not as pretty as it could have been. So now if you have text line set to " " or only some color code like "&r" it will result in completely empty line which will not even show up. This will create better-looking holograms in general
  • Fix for rare issue when you could get ghost duplicate player model which stands still
  • Small fix related to invisible armorstand remaining after leaving the chair in some extremely rare situations. /cmi util removeseats can actually clear out invisible armor stands if you have any left from previous glitches
  • Fix for error when you trying to get lingering potion with specific effect with give command
  • Fix for GeoIP and GeoLiteCity failing to download automatically
  • Fix for some colors codes in json messages not being transfered to another line which would mess up entire look and create parts of text in while color. Now it should properly colorize lines even if word got broken into 2 parts while transferring to new line.
  • Fix for the issue if you tried to teleport to the world which got unloaded during server run and no longer exists. This can apply to home locations. So now you should receive message about the missing world instead of error in the console.
  • Fixing discordSrv handling. We will try to avoid canceling chat event when we are using hover over messages. But instead, we will clear out the recipient's list and allow the event to be done in a normal way. This hopefully should resolve some of the issues someone had previously.
  • Now you have extra option to define a prefix {discord} for messages sent from discord to separate which account is not linked to ingame one. So this will indicate that player might not be who he says he is. By default is red [D] tho you will need to add {discord} in your chat format
  • #3 fix (i hope) for issue when getting offline player data file
  • Fix for mute command not accepting players with numeric names
  • Fix for notarget command not accepting custom player name
  • Fix for issue with home not saving properly when they are in no longer existing world. now it should be saved correctly.
  • New custom event CMIEventCommandEvent , cancellable, fired before performing EventCommands and you can update command list which should be performed
  • New custom event CMIPlayerWarpEvent, cancellable, fired before teleporting player to warp location.
  • Small change/fix where player would have tried to pay with something like €10 but it would not allow. Now its a valid money format as long as you have correct money symbol set in config file
  • Fix for rocket still being able to boost you when you have rockets in offhand while flying with elytra
  • Now you can spawn donkey or mule with a chest on them. donkey:chest mule:chest
  • Added option to define the minimal amount of payment you can give. By default, it will be 0.5 where if you would try to give another player less then this you will not be allowed. This is to prevent potential spam from players who try to send tiny amounts to another player and creates spammy messages at the receivers end
  • Added option to see a notification when armor is near its breaking point
  • Fix for issue with item worth not loading properly on some items on older then 1.13 servers
  • New fix with a different approach to deal with a new issue on 1.15 servers when we are trying to get offline player data file
  • Fix for mirror feature being able to break bedrock blocks while you are in survival mode. Now only in creative mode you will be able to do this
  • Fix for issue with give command when trying to get specific spawner on older than 1.13 server which would have returned generic pig spawner
  • One more fix related to /money command when dealing with percentage
  • Small fix related to shulker box opening and pvp mode check
  • Small optimization related to player name update
  • Quick small fix for home gui not showing correct icons in some situations which could have been defaulted into stone blocks. After update should return into normal states.
  • Fix for error when you are checking recipe of material which cant have any recipesas its a placed block name and not item stack
  • Some updates for recipe pagination to be on same line as others
  • Small fix related to recipes with invalid items
  • Added option to clone armorstand stance. This can be found at armorstand editor gui, you will have extra button (paper) which will open separate GUI and you can pick from it what you want to clone. Then simply...
  • Added CMIBackpackOpenEvent which will be fired before opening shulker backpack which can be canceled if needed
  • White fox is a thing now
  • Now you can spawn the specific type of a cat. You can find types of cat at official minecraft wiki page
  • Fix for small issue where [senderPrefix] would not be translated and returned as it is if sender is the console
  • Fix for issue if you would try to message player who just logged out which could have caused...
  • Added missing panda variants, so now you can spawn brown pandas, angry ones, happy and so on.
  • Added missing brown mushroom cow variant for spawnmob command
  • Fixed issue where tpa and tpahere cancel button showing at beginning of feedback message instead of end as it was intended. And added option to define order of those buttons in your locale file
  • Fix for issue when you could figure out if staff member is online but vanished by using his partial...
  • Fix for issue with tpa command having a way to force teleport players to you
  • Fix for issue when rankup and rankdown commands would not recognize delay! variable
  • Fix for issue when you have quite a few notes saved and its failing to load them properly when you join server. This only applies if you have set ForceLoadOnLogIn to true
  • Slightly updated https://www.zrips.net/cmi/holograms/ wiki page, so you might find something new out...
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