Proof This Is Leaked/Cracked By me 
Tested Minecraft Versions:
This plugin allows you to automatically pickup items from your activity like mining and killing.
It not only pick up items, but also:
... coming...
Installation:
Just install VKAutoPickup.jar in the plugin folder. Then you can either "restart the server" or "reload the plugin.
Commands: [aliases: /ap, /autopick, /apickup, /apick]
To allow players to use auto smelting, auto blocking features, you need to give them the following permissions.
Configuration:
Code (Text):
Messages:
ErrorMsg : "&c[AutoPickup] : Some error occured."
InventoryFullMsg: "&aYour Inventory is FULL!"
AutoSmeltToggleMsg: "&a[AutoPickup] Your auto smeling is &e%status% &anow."
AutoBlockToggleMsg: "&a[AutoPickup] Your auto blocking is &e%status% &anow."
HelpMessages:
banner:
msg: "=== &e[&aAutoPickup Commands List (%version%)&e] &r==="
help:
msg: "&a/autopickup help : displays this help menu."
reload:
msg: "&a/autopickup reload : reloads config file."
permission: "autopickup.reload"
debug:
msg: "&a/autopickup debug <true|false> : turn on / off the debug mode."
permission: "autopickup.debug"
# the use of vkbackpack. if this option is false, even if you have vkbackpack, items will not be put in the vkbackpack automatically.
UseVKBackPack: true
# inventory full message related settings
InvFull:
UseTitle: true
UseActionBar: true
UseChat: true
DiscardExcessBlocks: false
# only the gamemode listed below will trigger autopickup
GameModes:
# - ADVENTURE
# - CREATIVE
# - SPECTATOR
- SURVIVAL
AutoSmelt: false
AutoBlock: false
#
# Flags to determine which type of event triggers the autopickup
# default is true
BlockBreak: true #mining blocks
EntityDeath: true #killing mobs/players
TEExplosion: true #explosion from TokenEnchant
Fishing: true
ItemSpawn: true # extra item spawning from other plugins such as McMMO
VehicleDestroy: true
ExpOrbPickup: true
# adjust these event priority if those event processes from this plugin interfere with other plugins' event processes.
TEBlockExplodeEventPriority: "LOW"
BlockBreakEventPriority: "HIGH"
PlayerFishEventPriority: "HIGH"
ItemSpawnEventPriority: "HIGH"
EntityDeathEventPriority: "NORMAL"
# you can list items, which will be ignored by this plugin
# for example, if you're using SilkSpawners plugin, you would want to list MOB_SPAWNER
NoPickup:
- MOB_SPAWNER
# when this option is enabled, you can expect fortune behavior like in AutoSell.
CustomFortune:
Enabled: false
Random: true
Multiplier: 1.2
Minimum: 1
Maximum: 100
Modifier: 1
# if nothing is listed under this option, ALL block types will yield fortune.
# if anything is listed under this option, only those listed will yield fortune.
FortunedBlocks:
# - DIAMOND_ORE
# - IRON_ORE
# - GOLD_ORE
# - COAL_ORE
# - EMERALD_ORE
# - COBBLESTONE
# - SAND
# Fortune will NOT be applied if players are in the following worlds.
NoFortuneWorlds:
# - creative
AutoSmelting:
DIAMOND_ORE: DIAMOND
IRON_ORE: IRON_INGOT
GOLD_ORE: GOLD_INGOT
COAL_ORE: COAL
EMERALD_ORE: EMERALD
COBBLESTONE: STONE
SAND: GLASS
AutoBlocking:
CLAY_BALL:
num: 4
target: CLAY
DIAMOND:
num: 9
target: DIAMOND_BLOCK
GOLD_INGOT:
num: 9
target: GOLD_BLOCK
IRON_INGOT:
num: 9
target: IRON_BLOCK
EMERALD:
num: 9
target: EMERALD_BLOCK
REDSTONE:
num: 9
target: REDSTONE_BLOCK
INK_SACK:
data: 4
num: 9
target: LAPIS_BLOCK
COAL:
num: 9
target: COAL_BLOCK
GLOWSTONE_DUST:
num: 9
target: GLOWSTONE
#
# AutoSell plugin support
AutoSell:
Enabled: false
# WaitForInventoryFull: true # this option is currently not used.
DisplayMessage: true
DisplayFormat:
- "&bItems Sold:&r %itemssold%"
- "&bPrice:&r %price%"
#
# Sound effect
Sound:
ItemBreak: true
OrbPickup: true

Donate me [email protected] or Paypal.me/ZaynGaming And u will get a special reward for that and more plugins will be leaked + if u want to leak an individual plugin i will leak it too 

- 1.8
- 1.9
- 1.10
- 1.11
- 1.12
This plugin allows you to automatically pickup items from your activity like mining and killing.
It not only pick up items, but also:
- process enchantments on the tool such as
- Fortune
- Silk touch
- process mass pickups from mining explosion from TokenEnchant, MineBomb, etc. Again, Fortune, Silk touch will be applied to all picked up exploded blocks!!
- supports two types of Fortune behaviours:
- Minecraft's standard fortune
- Custom Fortune behaviour, as seen in @clip's AutoSell plugin.
- explicitly specify the priority of the following event processing:
- BlockBreakEvent
- TEBlockExplodeEvent
- allows you to list types of blocks, which should not be broken and picked up manually. This feature included to support plugins like SilkSpawner.
- knows how to put items in VKBackPack, if a player has one.
- knows how to talk to AutoSell plugin to automatically sell picked up items.
... coming...
Installation:
Just install VKAutoPickup.jar in the plugin folder. Then you can either "restart the server" or "reload the plugin.
Commands: [aliases: /ap, /autopick, /apickup, /apick]
- /autopickup smelt : toggles auto smelting mode.
- /autopickup block : toggles auto blocking mode.
To allow players to use auto smelting, auto blocking features, you need to give them the following permissions.
- autopickup.auto_smelt
- autopickup.auto_block
Configuration:
Code (Text):
Messages:
ErrorMsg : "&c[AutoPickup] : Some error occured."
InventoryFullMsg: "&aYour Inventory is FULL!"
AutoSmeltToggleMsg: "&a[AutoPickup] Your auto smeling is &e%status% &anow."
AutoBlockToggleMsg: "&a[AutoPickup] Your auto blocking is &e%status% &anow."
HelpMessages:
banner:
msg: "=== &e[&aAutoPickup Commands List (%version%)&e] &r==="
help:
msg: "&a/autopickup help : displays this help menu."
reload:
msg: "&a/autopickup reload : reloads config file."
permission: "autopickup.reload"
debug:
msg: "&a/autopickup debug <true|false> : turn on / off the debug mode."
permission: "autopickup.debug"
# the use of vkbackpack. if this option is false, even if you have vkbackpack, items will not be put in the vkbackpack automatically.
UseVKBackPack: true
# inventory full message related settings
InvFull:
UseTitle: true
UseActionBar: true
UseChat: true
DiscardExcessBlocks: false
# only the gamemode listed below will trigger autopickup
GameModes:
# - ADVENTURE
# - CREATIVE
# - SPECTATOR
- SURVIVAL
AutoSmelt: false
AutoBlock: false
#
# Flags to determine which type of event triggers the autopickup
# default is true
BlockBreak: true #mining blocks
EntityDeath: true #killing mobs/players
TEExplosion: true #explosion from TokenEnchant
Fishing: true
ItemSpawn: true # extra item spawning from other plugins such as McMMO
VehicleDestroy: true
ExpOrbPickup: true
# adjust these event priority if those event processes from this plugin interfere with other plugins' event processes.
TEBlockExplodeEventPriority: "LOW"
BlockBreakEventPriority: "HIGH"
PlayerFishEventPriority: "HIGH"
ItemSpawnEventPriority: "HIGH"
EntityDeathEventPriority: "NORMAL"
# you can list items, which will be ignored by this plugin
# for example, if you're using SilkSpawners plugin, you would want to list MOB_SPAWNER
NoPickup:
- MOB_SPAWNER
# when this option is enabled, you can expect fortune behavior like in AutoSell.
CustomFortune:
Enabled: false
Random: true
Multiplier: 1.2
Minimum: 1
Maximum: 100
Modifier: 1
# if nothing is listed under this option, ALL block types will yield fortune.
# if anything is listed under this option, only those listed will yield fortune.
FortunedBlocks:
# - DIAMOND_ORE
# - IRON_ORE
# - GOLD_ORE
# - COAL_ORE
# - EMERALD_ORE
# - COBBLESTONE
# - SAND
# Fortune will NOT be applied if players are in the following worlds.
NoFortuneWorlds:
# - creative
AutoSmelting:
DIAMOND_ORE: DIAMOND
IRON_ORE: IRON_INGOT
GOLD_ORE: GOLD_INGOT
COAL_ORE: COAL
EMERALD_ORE: EMERALD
COBBLESTONE: STONE
SAND: GLASS
AutoBlocking:
CLAY_BALL:
num: 4
target: CLAY
DIAMOND:
num: 9
target: DIAMOND_BLOCK
GOLD_INGOT:
num: 9
target: GOLD_BLOCK
IRON_INGOT:
num: 9
target: IRON_BLOCK
EMERALD:
num: 9
target: EMERALD_BLOCK
REDSTONE:
num: 9
target: REDSTONE_BLOCK
INK_SACK:
data: 4
num: 9
target: LAPIS_BLOCK
COAL:
num: 9
target: COAL_BLOCK
GLOWSTONE_DUST:
num: 9
target: GLOWSTONE
#
# AutoSell plugin support
AutoSell:
Enabled: false
# WaitForInventoryFull: true # this option is currently not used.
DisplayMessage: true
DisplayFormat:
- "&bItems Sold:&r %itemssold%"
- "&bPrice:&r %price%"
#
# Sound effect
Sound:
ItemBreak: true
OrbPickup: true
And Can u pm me the screenshot of the error ure reciving?
and
i may upload for them too.