Hello I'm new to the whole pirating thing. I've been a premium MC player since the game became commercial, and a server owner for almost as long. Now, given recent events, I want to piss Microsoft off as much as humanly possible. So, for starters, I need to allow pirates in my server. Problem is I don't want to inconvenience my existing premium playerbase by forcing the pirate auth treatment on them (having to enter a second password on server join).
I'm basically looking something that works like GeyserMC, but for pirate players instead of bedrock players. Something that listens for connections in an alternate port (for pirate players to join), somehow authenticates them, and then sends them to the main server with a way for the server to tell them apart from premium players and avoid ID/name conflicts (eg. in the case of Geyser, this is in the form of shorter UUID's as well as a name prefix). Do you guys know of anything like that, or some other solution to my problem?
Thanks in advance!
I'm basically looking something that works like GeyserMC, but for pirate players instead of bedrock players. Something that listens for connections in an alternate port (for pirate players to join), somehow authenticates them, and then sends them to the main server with a way for the server to tell them apart from premium players and avoid ID/name conflicts (eg. in the case of Geyser, this is in the form of shorter UUID's as well as a name prefix). Do you guys know of anything like that, or some other solution to my problem?
Thanks in advance!
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