ItsCrypt1cal
Guest
Member
Whenever I'm playing dungeons, I constantly have 60fps with it dropping to 58-59 at times. This is because I have it set to vsync. But whenever I get close to the edge of the dungeon (the rooms closest to the edge of the map) my game freezes for a second every 4 seconds. When I return to a more central room my fps goes back again. Why is this only when I get close to the edge? Shouldn't it be the opposite since I'm rendering more entities closer to the center? How do I fix this?
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