/u/suriam321
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Long read ahead
As many of you know, relatively recently some experimental changes to the villager system was introduced. Which produced a lot of discussion. But I saw some people claim things that didn’t make much sense, so I started to wonder, who many people had actually tried the new changes while playing the game? Well, I wanted to do it, and I know have! So here are part 2 of what I did. Part 1 was to just get diamond armor that you can find in my comment below. I won’t be talking much about getting the armor here, except a brief mention in how to get diamonds.
But before I start going through my experimental play through, some information:
The changes to the villagers
that has currently been implemented into experimental includes a rework of librarians, cartographer and armorer: - Librarians have now their enchanted books being biome type specific, and a guaranteed book at master level. Some enchantments are no longer possible to get from them.(trident and crossbow ones) - Cartographers have now the ability to sell maps to certain biome villagers, or swamp huts and jungle temples. What maps they sell are also biome type specific. - Armorer also have a complete rework, with too much details for me to go through here. But the important detail is that you need to trade some diamonds(and emeralds) for armor. Still quite a bit less than needed for crafting.
Note 1: in 1.20.2 a bug was fixed that let you stack villager curing effect(curing a zombified villager gives a discount). Only only one time will reduce prizes. This prevents some common methods of getting emeralds. (But doesn’t matter in the long run.) Note 2: It’s likely that more changes will come to villagers, so I tried to avoid using the ones I thought will change in the future. This includes Tool and Weaponsmiths, and the Fletcher stick trade. I only used them to get one set of tools, and 1. More pickaxe. But as I will explain later, getting enough diamonds for them, if that’s the changes to come, wouldn’t be that difficult. The other villager professions might change, but I’m expecting them Note 3: This took quite a bit of time to do. Which will put many off. However 1. I want everyone to go into your main Minecraft world and see how long it’s been going. You will likely see that the time I spent is nothing compared to that and 2. I avoided using curing of villagers for a while. If I had done that from the start, the time would have been reduced significantly. Note 4: I was only focusing on villagers in this experiment. But since I sometimes had to wait for them to restock, I could ease have build a decent base around if I had wanted to. The use of these villager mechanics doesn’t prevent you from playing the rest of the game.
Now to the main part: how long did it take? What did I do? How did I do it?
Total time:
143 in game days. 1.33 irl days. (Remember note 3!) and I could have reduced this significantly if I had made a better method for getting experience, which was the biggest issue through this whole thing. But, a simple mob spawner or mob farm would probably have been enough.
Getting diamonds:
check part 1 for most details. But I want to add that while waiting for villager I strip mined a bit. After the experiment is done, I mined less than 8 stacks of deepslate, and I have 17 diamonds remaining.(some gotten with Fortune III). So getting diamonds is not an issue in the slightest. Alternatively, treasure chests work too.
Continued in the comments, because it got too long…
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