Custom resourcepack / minecraft server 1.21.4 / how to get my own texture on item? / plugin resourcepackmanager

/u/AbbreviationsBest408

Guest
Member
Hi, I need help.

I created a resource pack:

texturepack.zip/assets,pack.mcmeta/minecraft/models,textures...

(...models/item/diamond_sword,diamond_sword.json)

(textures/item/custom_textures/swordimage.png)

in folder diamond_sword is 1.json

1.json =

{

"parent": "item/handheld",

"textures": {

"layer0": "item/custom_textures/swordimage"

}

}

diamond_sword.json =

{

"parent": "minecraft:item/generated",

"textures": {

"layer0": "minecraft:item/diamond_sword"

},

"overrides": [

{"predicate": {"custom_model_data:1"}, "model": "item/diamond_sword/1"},

{"predicate": {"custom_model_data:2"}, "model": "item/diamond_sword/2"}

]

}

pack.mcmeta =

{

"pack": {

"pack_format": 46,

"description": "&ePriestOfTerror pack"

}

}

I use the resourcepackmanager plugin on my server.

I uploaded the resourcepack to it and wrote it into the config.

I restarted the server and now I want to give an item with my texture.

I try for example:

/minecraft:give PriestOfTerror diamond_sword[minecraft:item_model="1“]

But this doesn't work. Does anyone know where I'm making a mistake or what needs to be done?

I would also like to thank the community for the recommendations on this topic.

thanks.

submitted by /u/AbbreviationsBest408
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