/u/j0g32
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Hi all, I want to build an "advanced" economy plugin/wrapper - heavily inspired by Anno games (e.g. residents' needs vs. production chains). Already built a basic java prototype of the logic and interactions in such an economy, and it works out fine! So, I'm really excited for it!
But hitting a bit of a roadblock...
I would like to build ontop of existing economy and shop plugins (no need to reinvent the wheel) and be somewhat agnostic about which shop plugin a server prefers to uses...
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I would like to build ontop of existing economy and shop plugins (no need to reinvent the wheel) and be somewhat agnostic about which shop plugin a server prefers to uses...
Read more
Continue reading...